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This is awesome :lol: I think I want to get a PS2 again so I can play.
Don't worry Scott, If Gary can't make it to trials, Mike, Eric and I will still give you a run for yo money. |
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1'02.620
I think I'll quit while I'm behind. |
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Nice. I haven't tried again since 6:30pm and I'm done for the night. Looks like you got this one. :)
Gary Sheehan Motor Racing www.teamSMR.com |
VICTORY! :lol:
...I guess I can stop turning laps then, eh? (*looks around nervously for bemani*) Gary, since I picked this challenge, I can't pick the next... it's your call, pick a track and a car! |
Oh, and Gary... hang on to the replay of your 0.679 lap, I want to compare it to my 0.679 lap and see how similar they are.
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Miata 1800 at Infineon, Arcade mode. Gary Sheehan Motor Racing www.teamSMR.com |
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I'm in, but Infineon was the 1st challenge, others may complain... and becareful about switching it to Laguna Seca... that's my "home" track :devil: (though I've only driven it once in real life, I've been racing sims there since Papyrus' IndyCar Racing). |
You know what, since I'm late in the game here, let the next person choose. Bemani? If I win the next one I'll choose.
Gary Sheehan Motor Racing www.teamSMR.com |
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Oh, and here's the in-car from my .603 lap... it just finished uploading:
http://www.seccs.org/gallery/Car%20P...4_1-00-603.wmv |
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Looks like we're taking turn 6 identically. I think you've got me beat in turn 5 more than I've got you beat in the hairpin. Everything else looks the same. You DID figure out the trick to that car :) That understeer's not so bad, is it ;) Gary Sheehan Motor Racing www.teamSMR.com |
Hey, we need to update the challenge on page one. And, I think it would be cool to post up the times of the top 3, so it doesn't look like Scott is playing with himself.
Although, everyone on here knows he does... Gary Sheehan Motor Racing www.teamSMR.com |
Oh, I haven't read this whole thread, but I play without driver's aids. Is that a rule, or pretty much what everyone does anyway?
Gary Sheehan Motor Racing www.teamSMR.com |
I'll update the first post to indicate Sperry plays with himself ASAP. :lol:
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Just did 11 laps on Seattle with a best of 1:49.078. There is a ton left. Go get it!
You guys are going to hate this car! Gary Sheehan Motor Racing www.teamSMR.com |
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Cody,
We can give you some tips if you want, to help get you up to speed. There were definitely some tricks to that last car that made huge time gains. Gary Sheehan Motor Racing www.teamSMR.com |
The controller is the biggest factor limiting my lap times. It's hard to hit apex's right, or keep a constant line or even brake consistantly. I never realized it though until comparing it to Scott and the wheel. It's so much more like driving, and way easier to be consistant. Stupid dual shock bs.
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Some gamers claim that the controller is faster than the wheel because it allows faster corrections. Even if the controller was faster around the track, I wouldn't use it. I like GT4 because in some ways it's a lot like driving, and I don't drive with joysticks.
Gary Sheehan Motor Racing www.teamSMR.com |
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The line in to T5 was what made all the difference in my lap times. I took the idea that the straight between T5 and T6 is so short, there's no reason to try to keep my speed up, so I started trying to extend my top speed run down the back straight into T5 as much as possible. Turns out you don't really give up much, as I was still getting into 5th gear before T6. T6 is still the hardest corner for me. It seems like sometimes I'll drive it exactly the same way, but the car pushes and won't come back to the 2nd apex, othertimes I'm all over the curb too early. It takes very tiny input differences at turn in to make huge differences in what you can do with the car on exit. I think that corner would be a lot easier if the game allowed you to turn your head and look at the track-out of the corner... it's hard to make those tiny mid-corner corrections based on the track directly ahead of the car. Same goes for the hairpin. Driving aids suck... according to the game, they use the ABS system to control traction, understeer and oversteer... so by definition you can't be as fast with them as you can be without since you're turning some of the power that should be accelerating the car into hot brakes. Even spinning the wheels, you seem to accelerate faster w/ TC off than with it on. And the push/spin assistance just makes the car react inconsistantly IMO. I always turn them off. However, the rules of the challenge allow people to turn them on if they want 'em. Same goes w/ the auto tranny... it's there if you want it, but I think it slows you down in the long run. The Miata is a really fun car in GT. Low power, so you *have* to be smooth. Plus it oversteers very consistantly and controlably... but don't drift it too much or you can't accelerate! It's all about finding the optimal slip-angle for each corner so the car will turn well without bogging and losing power. The only thing I really wish we could change is the shift time between gears... shifting mid-corner takes so long the car decelerates, shifts weight forward and starts to oversteer! :lol: Driving the Miata at Seattle is going to be a hoot... the bumpy busstop over the railroad tracks is going to make keeping the rear of the car behind the front a challenge! |
I don't understand why GT doesn't have ABS. You know that book that came out for it? I think it's a Prima guide, well anyway it says to use "poor mans ABS" and tap the brake repeatedly. HOW STUPID, for a "real" driving simulator that's freakin retarded.
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WHAT?! Are you sure? My book (the official stategy guide, its pretty gay don't get it) says the game doesn't have it, and yeah it's hard to lock up the tires, but you never feel the ABS. I dunno how you'd feel it grab the brakes in a game though.
Actually I lock up the tires in race cars a lot. I'll like brake super hard and crank the wheel and the car just goes straight into the gravel with tires screeeeeching. Sometimes when I need to break real quick or if I need to save my car from going off track I tap the brake repeatedly and it stops a lot better. Poo mans ABS, coined by Gran Turismo itself (lame). |
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Gary Sheehan Motor Racing www.teamSMR.com |
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Yeah, the Miata is VERY touchy. You're going to find that your fastest laptimes will be without tire squeel mid-corner. Have fun! Gary Sheehan Motor Racing www.teamSMR.com |
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But if I ever get to the point where I feel like I'm actually on the right line, I'll upload a video of my lap so you guys can critique me. Thanks for the offer. |
after 15 laps my best is only 1'49.180
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And I don't think you're giving up anything by stomp braking in the game Gary. If the car's going straight, I've never had the tires lock up by putting the pedal on the floor. Pulsing the brakes might help avoid understeer if you're trying to brake at the limit and turn, but if you're having to do that, you're just going too fast into the corner IMO. |
I'm rolling off the brake after turn-in anyway, so it's not been an issue.
Gary Sheehan Motor Racing www.teamSMR.com |
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First post is updated. Please let me know if everything looks Kosher.
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Damn that's a lot of fun! I've never used this track or this car before.
1'56.200 is my best out of 23 laps. |
Oh, and I tried overlapping break and throttle and it really seemed to help settle the chassis when the car understeered.
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Finally broke into the 47.
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Damn Bemani, that's fast. I'll put some more laps in tonight. If I can break into the 1'52's tonight, I'll be stoked.
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Ok I set my car and game up to this challenge, and lets just say I was all thumbs. I did a 30 lap run with Soft Tires, 187hp, Automatic, my first 15 or so laps avg'd around 2.48.whatever whittled it down to 2.14.whatever..at the finish. But I can only say one thing.....Uh Oh....better get maaco. This controller sucks, cant wait till I get my steering wheel......I would love to know what you are running when you use the normal controller rather than the steering wheel.
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Everyone keeps asking what the wheel guys are running with the controller... frankly, you're not gonna get an answer... if you're used to the wheel you won't ever bother going back to the controller. It's like long time skiiers that try to take up snowboarding... why waste a day on the mountain falling on your butt when you could be flying down the hill on skis.
If you're waiting for my times with the controller vs. the wheel to help you decided if a wheel is worth it, you're wasting your time. Figure 1 second slower for every 10 seconds per lap... I hate the controller for driving games, and haven't used one since 1998. I *suck* with the controller. So I guess you should just go get one 'cause you'll be 12 seconds a lap faster, right? |
Dean, you may want to try earning some licenses in GT mode to help you get the feel for the game. They helped me a lot...but they were a lot easier once I got my wheel.
1:54.508 is my best lap out of the 27 I did tonight. I'll go do a couple laps with the controller and let you know what I get Dean. |
Ha, funny you should use the ski/snowboard analogy Scott. My buddy who used to always kick my ass on skis has taken up boarding and it sucked waiting for his slow ass all last Sunday when he came up. :lol:
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Ok, 11th lap with the controller, I ran a 1:58.372. That's an extra 3.864 seconds (about 3.4% more time). It really doesn't prove anything though; I only ran 11 laps and my wheel isn't the best.
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I just did 3 laps with the controller, 1'49.304. My steering wheel time is 1'47.953 after 35 laps or so.
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I used Cody's wheel for a few laps last time I was over there, and I felt like I was retarded. Not because of the wheel, but because I wasn't used to it. I know though that if I kept practicing I'd get better at it, but for those few laps I was all over the place.
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