View Single Post
Old 2007-12-11, 08:37 PM   #61
M3n2c3
EJ205
 
M3n2c3's Avatar
 
Real Name: Jeremiah
Join Date: Jul 2005
Location: Dayton, NV
Posts: 1,888
 
Car: Current: 2014 Forester 2.5i Premium. Old: 2005 Impreza 2.5RS, 2000 Forester L
Class: RNP, long ago (see motto)
 
"Kids are ruining autocross."
Default

Quote:
Originally Posted by Dean View Post
Just as every generation believes it invented sex, mind altering experiences, and timeless music, to presume that the modern gaming controller is somehow revolutionary in the world of music is just juvenile.

Musical instruments have an enormous range of shapes and sizes, and since the advent of the vacuum tube and transistor, the shapes have become almost unlimited.

The reality of the situation though is that humans have to play them and more importantly, other humans have to want to listen to their product for them to be successful.

Probably the most advanced instruments today look a hell of a lot like a PC or Macintosh and may or not be attached to something resembling a classic instrument like a piano, drum set, etc... Some just have a normal PC keyboard and make amazing sound.

A modern gaming controller has what, 2 2 axis thumb sticks and maybe a dozen buttons, BFD! Even a 1/2 decent "keyboard" has at least 4 or 5 octaves worth of pressure sensitive, rate sensitive, etc. keys that can produce a practically infinite range of sounds. Heck, people have used stringed instruments hooked to electronics to produce an insane array of results. How much more complicated yet humanly interactive is a 5 or 6 stringed instrument with basically infinite variability on each string.

The guy needs to get over himself and realize he doesn't know WTF he is talking about.
Now you're nit-picking. He approached the idea of using the peripherals with appropriate software or add-ons to possibly compose music as a curiosity, and now you're saying he's ignorant because. . . there aren't enough buttons?

A basic ocarina has five holes on it, and produces music. A trumpet has three valves.

Music composed with a controller-like device could easily be manipulated in post-production, negating the need for a million buttons. In fact, most computer-generated music goes through heavy post-production processing to gain the desired sound, and often comes out sounding as good as the real thing.

I don't even like Guitar Hero or Rock Band as video games, but I'm certainly willing to concede that with the right software, the peripherals could theoretically be used to manipulate sound and produce a genuinely original music composition. Will just anyone be able to pick them up and do so? Of course not. The instrument itself does not make the music - the player does.
__________________
Small red text that looks curious at first glance but is ultimately inconsequential
M3n2c3 is offline   Reply With Quote