Quote:
Originally Posted by JonnydaJibba
Well because it's Lucas Arts, it's rated Teen. Because it's rated Teen, there is no blood or rolling of the heads. Using your lightsaber involves hitting one button. If you push others after you hit the saber button a couple times, you will do a different attack. But it's mostly just mashing X or whatever button it is. It was so hyped up to being an amazing game that I had high expectations, hoping even that it would be a departure from typical Lucas games, but it's not really. It's worth renting though. At least check the demo out for yourself.
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Jonny, watch the video at the end of the demo again. It hints at the odd dismemberment (actually, it even hints at cleaving someone in two at the very end). It also showcases things like force gripping stormtroopers followed by spearing them with a lightsaber throw, and tossing your lightsaber right in the eye of a Rancor. Judging by the upgraded force powers due later on, I think the game will be plenty dark and violent as you cut a swath through Wookies, Rebels, Imperials, and more, and if I correctly remember the preview that I read, you actually
begin the game playing as Vader.
Besides, Jedi Outcast was rated teen, and it featured random dismemberment by lightsaber and a sniper rifle that disintegrated targets when fully charged. I think Force Unleashed will be right on par. I also think in the case of Star Wars games, there is really an
obligation to keep them rated T. Yes, the original Star Wars fans have grown up, but the series continues to appeal to new generations. Star Wars is fun without being needlessly violent, and should remain that way - there are other M-rated games available. I should also point out that Force Unleashed handles lightsaber violence no differently from the movies. I see no need to deviate: Star Wars movies should not be Kill Bill; thus Star Wars video games should not be Ninja Gaiden.
And I'd say the argument that blood makes games more satisfying or appealing is purely subjective. I avoid games like Ninja Gaiden because I do not care for the volume of gore that they seem to revel in - in fact, I played the Ninja Gaiden 2 demo and thought that while the combat was kinda fun, the gore was a real turn-off. I walked away from the demo feeling slightly ill both physically and emotionally.
That's not to say I want
no blood, but I want it there simply to add to the immersion, not become the showcase. Games like Assasin's Creed, Bioshock, and Half-Life 2 are good examples that I see sitting on my rack right now. . . they do have blood, but it's used in moderation to get the point across (or in the case of Bioshock's level design, to add to the unease in the environment).
Back on the subject of Force Unleashed itself. . . my favorite part of the demo was right about 2/3 through, when your support tells you they've launched TIE Fighters against you. As you traverse the walkway, the support arches can be force-gripped and bent out in the path of the strafing TIEs. BOOM!