Quote:
Originally Posted by sperry
Playing with a controller is an issue simply because it's not fun. Who cares if everyone's got the same disadvantage... that's like claiming we can just cancel the regular Olympics because we've got the Special Olympics.
Plus, controller issues aside, when you compare Halo to its contemporary PC FPS games, it's only mediocre at best. It's only got this huge following because it was the 1st FPS on a console that wasn't complete utter crap, so a bunch of people got hooked on it because they didn't know how much better good FPS games were.
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Since when does
your inability cause everyone else to be in the special olympics? Maybe
it's not fun because you are no good at it and get frustrated. Many people choose to play with a controller over a keyboard mouse combo
because it's more fun. You don't have to sit at a desk, I don't need 3 other computers to play with friends at your house, you don't have to bind a set of keys, you don't have to worry about smashing other buttons by mistake, it's more comfortable, and lets not forget about controller vibration when you are shooting a gun. Are there FPS games that I would rather play on the computer vs. with a controller? Sure, CS Source comes to mind but, that doesn't make a console or controller any less fun.
So, Scott issues aside, when did someone compare Halo to its contemporary PC FPS games? Many PC FPS games are also on the 360/PS3 (Fallout3, COD4, RB6 Vegas, etc.) and Halo 1,2 was on PC also. Is Halo the best FPS? No, but that doesn't mean there are not valid reasons other than hype, why thousands of people still play it. I feel that Halo was played out and there was little left to add after Halo 2 introduced the dual wielding feature and the energy sword. Yet here they have made 2 more and have sucked every bit of life out of the title. Halo (2 or 3) is still a solid FPS because of the fact that you can pick up the controller and have instant fun action, and the learning curve is slight compared to games like SOURCE. There are enough vehicles/weapons to keep it fairly fresh and serve several different playing styles.
Accuracy is only part of an FPS. Most people who spend a decent amount of time playing FPS games will master accuracy and then that will no longer be an issue comparing yourself to other gamers. I would say that when factoring how well you do at a given FPS there are 3 factors. Accuracy is probably 40%, strategy 50%, and being in the right place at the right time is 10%.