Quote:
Originally Posted by MikeK
This is what I have gathered from reading the manual the last couple of days:
Map switching does NOT reflash the ecu. The accessport uses 2 types of maps ... baseline, and realtime. Changing the baseline map does use a reflash. If your ecu ever loses power, it will revert from whatever realtime map you have selected back to the baseline map and lose all the learning it has done since it was plugged in.
Realtime maps on the other hand behave exactly like ecu learning ... they reside in the area of memory that only persists while the ecu has power. As a result, they can be changed an unlimited number of times, but if you lose power you lose the map. No big deal of course, since the map is still stored on the accessport and it only takes 10 seconds to switch it back in.
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Awesome. That sounds just like the user tunable aspects of the EcuTek... little things like a boost multiplier, idle speed, timing adavnce, etc can be modified, but are lost if you lose power to the ECU. It sounds like Cobb's gone a little bit further and has added a few other options. Pretty slick IMO!