For those of you not on the SCCA mailing list, here they are, in all their glory:
Code:
SS 0.836 ASP 0.848 AP 0.868 AM 1.000
AS 0.828 BSP 0.839 BP 0.863 BM 0.945
BS 0.826 CSP 0.837 CP 0.854 CM 0.913
CS 0.811 DSP 0.819 DP 0.844 DM 0.886
DS 0.794 ESP 0.824 EP 0.861 EM 0.894
ES 0.804 FSP 0.813 FP 0.862 FM 0.889
FS 0.803
GS 0.781 STS 0.791 SM 0.838 FSAE 0.960
HS 0.776 STX 0.795 SM2 0.849 F125 0.938
Quote:
There are many changes for the coming year, and most of them seem logical to me based on class performances I've seen at well-attended events in our region and elsewhere. I was told that AM was adjusted harder to make it the equivalent of 1.003 compared with the 2003 PAX. In reality this means that to stay in the same competitiveness bracket as you were before, your class would have had to move to a slightly lower number.
Some of the biggest movers (more than 0.003):
-STS got 0.007 harder
-SM got 0.004 harder
-DM got 0.005 easier
-EM got 0.005 easier
-FM got 0.005 easier
Go to the link below for the complete list.
http://www.scca-chicago.com/solo/indexes/rtp2004.html
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Something to note... STX didn't get shuffled much. That means the WRX can continue to OWN in that class. Hell, if I stayed there and got some coilovers, I might be able to make a run at the Overall PAX championship (I'm sure Mike in his DS Porsche would disagree...

)! However, I think I'd rather run against everyone from SECCS in Street Tire, plus I'd like to stop having to run crappy UniChip management just to stay legal, which means I'm NSM bound!
What's really missing from all these numbers is the street tire multiplier. Once we have that, we'll know for sure how fast is "fast" in N*.