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General Subaru Discussion & Club Chat Talk about Subarus, plan meets, and other Sierra Nevada area Suby stuff! |
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2005-12-16, 09:34 PM | #26 |
Captain Turbo
Join Date: Feb 2004
Location: Reno
Posts: 3,318
Car: 05 STi
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You should start by telling him to work on Saturdays
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2005-12-16, 10:02 PM | #27 |
The Don
Real Name: Aaron Join Date: Oct 2003
Location: Sacramento
Posts: 3,097
Car: '97 Legacy / '05 FXT
Class: low
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I'm working on it, boss
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Tact is for people who aren't witty enough to be sarcastic. |
2005-12-17, 07:34 AM | #28 | |
Seņor Cheap Bastarde
Real Name: Dean Join Date: May 2003
Location: $99 Tire Store
Posts: 9,294
Car: $.04 STI
Class: Fast,Cheap & Reliable=STI
Deal, did somebody say Deal? Oh, Dean, yeah that's me.
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I am a Commodore PET --- Now get off my lawn you kids... |
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2005-12-17, 07:58 AM | #29 | |
Seņor Cheap Bastarde
Real Name: Dean Join Date: May 2003
Location: $99 Tire Store
Posts: 9,294
Car: $.04 STI
Class: Fast,Cheap & Reliable=STI
Deal, did somebody say Deal? Oh, Dean, yeah that's me.
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As far as the maps go, I know they can be printed, and PT maps can definitely be saved and shared in ST format, if not PT format. I'd also be surprised if there isn't a transportabe format for the ECUTek maps as well. or how would ECUTek distribute base maps, etc... I realize they are intelectual property, but it is Nate's option to share that property with the customers who have supported him in the past. Choosing to do so is up to him. If he has moved on, I see no reason not to share that information, and having that information could be quite valuable to his past customers who are continueing to make mods to their cars. The relationships between at least some of the inputs/outputs will remain unchanged with additional mods depending on the mod. The customer will likely have to pay for more tuning time as that data will not be available, and the car will have to be retuned from scratch effectively. will have to start from scratch, not where the car was already tuned to. Again, it is, or at least was Nate's option. Please don't get me wrong, I am not dissing Nate, as a past customer, I am voicing a request/issue I wish he had/would address.
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2005-12-17, 01:05 PM | #30 | ||||
The Doink
Real Name: Scott Join Date: Nov 2002
Location: Portland, OR
Posts: 20,335
Car: '09 OBXT, '02 WRX, '96 Miata
Class: PDX/TT-6
The way out is through
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2) For about the 100th time this month: Hypocrisy is not a logical falacy. Even if I had in the past said that time=quality, it doesn't make my argument today false. I swear to god this is the #1 thing people on the internet seem not to understand about logical arguments, although it usually seems to come up in street racing threads rather than tuning threads. Quote:
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...of course tuning something with significant mods, or an unusual configuration, or a weird target use (like a stock boost map STX car for example) is a different story.
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2005-12-17, 02:26 PM | #31 | |
Ask me about dubs!
Real Name: JC Join Date: Dec 2002
Location: Orange, CA
Posts: 2,895
Car: 2013 Triumph Speed Triple R
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2005-12-17, 03:54 PM | #32 |
Candy Mountain
Real Name: Cody Join Date: May 2005
Location: Californication
Posts: 7,751
Car: 03 Pussy Wagon, now with more pink!
Class: TESP
OMG Internet!
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As I understand it, tuning is a highly subjective art. The tuner has to make many judgement calls to balance safety with performance. He has to take into consideration the current environmental variables and decide how conservative/aggressive to tune the ECU. And I'm not sure you realize that the accuracy of a dyno (and even hp/tq numbers) don't have much to do with the tuning process at all. Sure, the power output is what you're working toward, but most of the tuners time is spent watching sensor readings like AFR's and knock. Power is mainly somthing you measure after the tune.
Back to using my car as an example, I'm not saying that my tune is better or worse than if I had gone to Nate for an hour, since, like I said, it's impossible for anyone to know with any level of certainty...especially considering he's out of business now. I'm just saying both sides of any argument should try to keep an open mind. There's nothing wrong with a tuner taking his sweet ass time when you're not paying by the hour.
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2005-12-17, 09:56 PM | #33 | ||||
Seņor Cheap Bastarde
Real Name: Dean Join Date: May 2003
Location: $99 Tire Store
Posts: 9,294
Car: $.04 STI
Class: Fast,Cheap & Reliable=STI
Deal, did somebody say Deal? Oh, Dean, yeah that's me.
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The slight differences between intake 1, and intake 2, even the same model from the same manufacturer might have enough difference that in an ideal base maps, 10% of the numbers might be off by single digit numbers. Making these minor adjustments is not fighting the ECU, it is allowing it the most accurate starting point to learn from, and give it the maximum ability to adjust as needed. If your base map is off by 3%, and the maximum dynamic adjustment is 5%, you may end up in conditions in which the remaining 2% does not permit the ECU to dynamically correct enough. And again, a significant number of these numbers do not necessarily change from pull to pull, so dyno consistency in meaningless. I would bet that to really do a good job, you need to change how the dyno is loading the car between runs so you actually exercise a significant portion of the maps, and not just a WOT line across them. It's entirely possibly I don't know what the hell I'm talking about, or I might be blowing this out of proportion, but I believe more time tweaking has at least some merit.
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I am a Commodore PET --- Now get off my lawn you kids... Last edited by Dean; 2005-12-17 at 10:04 PM. |
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2005-12-17, 10:09 PM | #34 | |
JDM Cowboy
Real Name: Nick Join Date: Oct 2003
Location: Somewhere
Posts: 8,642
Car: 2015 Mazda 3
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And the point about the logical fallacy of hyprocracy is that, lets say I tell you its bad to do coke off a strippers ass, then I turn around do just that. Does that make doing coke off a strippers ass okay? No, it makes me a hypocrite, but the point is still valid.
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While a standard engine is powered by a belt connected to the crankshaft, a turbo engine runs on its own exhaust steam, making it more energy efficient. -- CNN Last edited by Nick Koan; 2005-12-17 at 10:11 PM. |
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2005-12-17, 10:47 PM | #35 | ||
The Doink
Real Name: Scott Join Date: Nov 2002
Location: Portland, OR
Posts: 20,335
Car: '09 OBXT, '02 WRX, '96 Miata
Class: PDX/TT-6
The way out is through
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Go ahead and quote every word in this post where I got back into the dead horse beating that is road tuning. Then explain to me how my claim that the time at ESX had greater monetary value has anything to do with the discussion regarding the time vs. quality discussion we were having. And for the record, my tune took a long time because it was the 1st time the tuner there had ever attempted to make a fuel/timing map that would work with the stock boost and a high boost map. Imagine that, inexperience caused a tuner to take a longer time! Quote:
Besides, my point wasn't intended to be so specific. I'm simply arguing that spending a really long time on the fine details doesn't seem to be a productive use of time. Hell, if it's free tuning time, then by all means, but if I'm paying for that time, I'd rather save my $200 for a track day and improve the driver. Emperical evidence says that the going time needed for a good tune on a bolt-on car is about an hour. I haven't heard about cars that make an extra 30hp because the tuner took twice as long.
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2005-12-17, 11:22 PM | #36 |
Captain Turbo
Join Date: Feb 2004
Location: Reno
Posts: 3,318
Car: 05 STi
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Cripple fight!!
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2005-12-17, 11:41 PM | #37 | |
Seņor Cheap Bastarde
Real Name: Dean Join Date: May 2003
Location: $99 Tire Store
Posts: 9,294
Car: $.04 STI
Class: Fast,Cheap & Reliable=STI
Deal, did somebody say Deal? Oh, Dean, yeah that's me.
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The devil is in the details. Yes, you can create even have on hand good ballpark maps for a given set of mods, the AP is a perfect example of that, but that doesn't make it a custom tune for your specific car/mods/driving style, etc. How long did Mike K. and Eric's Gruppe S. tunes take? Unless I am mistaken, over an hour each, with a on-site visit on at least Eric's required. Mike K's WRX had some real issues on a 1 hour tune. Nate apparently figured those out later perhaps if he had spent more time on Mike's tune he could have figured them out then. There is my data/evidence. Can you provide data do back your assertions? Or perhaps as first hand empirical evidence, you should volunteer your car, and only have a maximum of 1 hour worth of tuning done on it. Or is it already well past that number?
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2005-12-18, 12:14 AM | #38 | |
The Doink
Real Name: Scott Join Date: Nov 2002
Location: Portland, OR
Posts: 20,335
Car: '09 OBXT, '02 WRX, '96 Miata
Class: PDX/TT-6
The way out is through
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Eric's car had a factory defect, the restrictor pill wasn't completely drilled through, causing all the issues he had. Once that was fixed, his car came around immediately. My car has never been one where a common bolt-on tune would be useful. My first tune from ESX involved building a map that would work with both the stock boost curve and a high-boost curve, something the tuner had never done before. My second tune involved protyping the GT30-10 for the 2.0L block, which S-Squared had never done before. My 3rd tune on the 2.5 block that failed was plagued by a variety of problems due to the combo of ported/polished heads, BigMAF, TGV deletes, 800cc injectors, an oil breather issue, and incorrect spark plugs. That motor didn't even survive the tuning, let alone get near acceptable. The 4th tune on my second 2.5L block couldn't be completed at S-Squared either because not all of the issues had been resolved since the previous block. However, once Mike at Gruppe-S got those cleared up, the tuning (of a break-in map) was completed in less than a day, though I don't know the actual time, as I haven't got the invoice for it yet. Volenteering my car for a 1 hour tune is a rediculous idea as it would prove nothing. My car is well beyond the type of setup we're discussing, which is a car with common bolt-ons such as an intake and TBE. My heads alone would require going outside the normal tuning approach since they were ported and would certainly flow in an unusual way compared to any normal heads... nevermind the injector scaling, MAF scaling, and larger block. Dean, what type of work do you do on a regular basis? Aren't there things you do everyday that are near second nature that perhaps took some work when you first started doing them? Is it too hard to grasp the idea that after seeing 500 WRX's with up-pipes, TBE, and intakes, a tuner would be able to nail a good, strong, safe map in about an hour? And that when he 1st started out tuning that combo of parts it took a lot longer before the tuner was satisfied?
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2005-12-18, 08:50 AM | #39 |
EJ205
Join Date: May 2004
Location: Truckee
Posts: 1,948
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So is doing coke off a stripper's a$$ bad or not?
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2005-12-18, 11:48 AM | #40 | |
R.I.P.
Join Date: Nov 2003
Location: Reno, Nevada
Posts: 501
Car: 2004 WRX
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2005-12-18, 12:51 PM | #41 | |
Candy Mountain
Real Name: Cody Join Date: May 2005
Location: Californication
Posts: 7,751
Car: 03 Pussy Wagon, now with more pink!
Class: TESP
OMG Internet!
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Slow and low, that is the tempo. Last edited by cody; 2005-12-18 at 12:57 PM. |
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